Teaching Methodology for Virtual Reality Practical Course in Engineering Education
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Author:
Häfner, Polina; Häfner, Victor; Ovtcharova, Jivka
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Source:
International Conference on Virtual and Augmented Reality in Education 2013, Procedia Computer Science Volume 25, 2013, Pages 251–260 (Best Paper Award)
- Date: 7-8.11.2013
Abstract
Virtual reality is widely used in the industry and is becoming more and more affordable for end users. At the same time higher education students want to be well-prepared for their professional life and expect more courses with practical application of theoretical knowledge acquired during their studies. Moreover, they benefit greatly when having the possibility to improve their soft skills.
This paper presents the teaching
methodology for a practical course in virtual reality for graduate and
undergraduate students. The course design focuses on learning about virtual
reality by simulating interdisciplinary industrial projects and it aims at
developing skills such as methodical approach to practical engineering
problems, teamwork, working in interdisciplinary groups and time management. In
addition the paper discusses the importance of the course design, task
specification and work group composition for a successful realization of the
course and refers to some project examples from the past three years.